Skip to main content

Riot Games

Senior Technical Producer - Developer Connections, Build & Release

Los Angeles, California, United States

Location
Los Angeles, California, United States
Work
Not stated
Employment
Not stated
Level
Senior
Function
Engineering
Pay
Not stated
Posted
2 months ago

About the role

Lead the breakdown and execution of multi-month work efforts spanning multiple teams within an initiative.; Partner with Engineering Managers, Technical Leads, and product partners to develop the technical product vision, strategy, and roadmap for your area.; Own the execution…

Many pages were opened from here in the last minute, so the full ad isn’t loaded. It’s on the company’s site. Read it there ↗

Source

Posted by Riot Games on their own hiring page, www.riotgames.com. OptiTalent shows it as published; the original is the reference.

View the original ad ↗

More at Riot Games

  • Riot Games · Singapore

    ManagerProduct

    As a Manager, 3D Character Art on the team, you will oversee and be accountable for the quality of the work the team delivers and set the bar for excellence.; Provide craft direction for your team.; Provide as-needed support of all aspects of 3D production process; from set-up…

  • Riot Games · Los Angeles, California, United States

    Mid levelEngineering

    Own quality outcomes for assigned systems and features, including risk assessment and release readiness; Lead defect triage, prioritization, and communication across disciplines; Design, improve, and drive test strategies and methodologies for your product space; Execute and/or…

  • Riot Games · Los Angeles, California, United States

    HybridMid levelScience & research

    Serve as the primary producer for assigned playtests, ensuring operational execution, coordination, and accountability; Demonstrate a strong ownership mentality – coordinate across partners, anticipate risks, and resolve unowned blockers before they escalate; Recruit, screen,…

  • Riot Games · Dublin, Ireland

    Mid levelEngineering

    Building interfaces for creating and updating content configurations.; Adding schema validation, previews, and automated checks to catch configuration errors before release.; Supporting localization and asset workflows, and making it easier to test and promote content between…