Skip to main content

Astrocade

Product Engineer

Palo Alto, California, United States

Location
Palo Alto, California, United States
Work
Hybrid
Employment
Full-time
Level
Mid level
Function
Engineering
Pay
$160K – $220K a year
Posted
2 months ago

Pay and the market here

The top of this role’s range, $220K a year, is 16% above the median of $189K for mid level engineering jobs in Palo Alto (middle half $160K – $230K, 67 jobs that state pay).

577 engineering jobs open in Palo Alto: 5% remote, 139 posted in the last 30 days.

Wondering how well you fit this one? OptiTalent Career checks each requirement against your own record, privately. About OptiTalent Career →

About the role

Astrocade is an AI technology company building super-intelligence for the interactive world, delivered through a breakout consumer platform.

Today's frontier models can write, reason, and generate video. None can build a world you can step into and act on. Interactive world models are one of the defining problems on the path to ASI, and the foundation of the next great consumer platform. Interactivity is the holy grail of content: not something you watch, but something that responds to you. We're further ahead than anyone: the only team building the intelligence and the platform together, and both are already live.

Our social UGC platform lets anyone create and play interactive experiences through natural language. And it's one of the fastest-growing consumer products in the world, with over 30 million users in just months since launch. Creators bring to life games, companions that remember and grow with them, learning experiences that adapt like a great tutor, and social worlds built with friends. The platform also powers our research with data no video dataset contains: millions of creators prompting and refining gives us paired data of human intent and the worlds that fulfill it, and every play session produces ground-truth, action-labeled interaction data at scale. All of it flows back into our models, and research ships to real players in days, spinning a flywheel no one else can build.

We are a small team from Google Research, Meta, FAIR, Character.ai, and Stanford, led alongside Fei-Fei Li, with frontier-scale compute and direct ownership of core model problems. We are backed by Sequoia Capital, Google, NVIDIA, and luminaries including Eric Schmidt and Jerry Yang.

The next foundational AI company will be built where world models meet a billion players. We're the rare place where frontier research and a breakout consumer platform are one company, and where your work ships to millions, not to a paper. Come build it with us.

About the Role

The best consumer products aren't built by handing specs across a wall, they're built by people who own the problem end-to-end. As a Product Engineer, you'll be that person: part builder, part product manager, fully accountable for outcomes. Astrocade is two sides of a platform that have to grow together: creators need a reason to build here and players need a reason to stay. You'll find the friction on both sides, decide what to build, ship it with your own hands, and measure whether it worked. This is a hands-on IC role with a clear path to more ownership as we scale. If you're excited about this role but don't meet every single qualification, we'd still love to hear from you.

What You’ll Do

  • Build multi-platform features and user journeys end-to-end in React and TypeScript, from prototype to production
  • Develop and improve core frontend architecture for web and mobile, from the game feed to our creator experience
  • Design, run, and interpret A/B tests at real consumer scale (tens of millions of users)
  • Spend time diving into funnels and data around acquisition, activation, engagement and retention for both creators and players, and and turn analytics into hypotheses, experiments, and shipped improvements
  • Think in systems: understand how a change to one surface ripples through creator and player loops, and catch unintended consequences before they ship
  • Use and build agentic tools to automate your own workflows, uncover insights, and scale what works
  • Shape product strategy with data-backed conviction and collaborate with a diverse set of colleagues to make Astrocade better

You’d Be a Great Fit If You

  • Have 2+ years of engineering experience on products that serve many stakeholders, with real ownership of product outcomes
  • Have worked in either React or React Native and are comfortable building large features independently
  • Are fluent with product analytics - funnels, cohorts, retention curves, experiment design - and tools like Amplitude, Mixpanel, or custom SQL queries
  • Enjoy digging into data to understand user behavior
  • Have carried projects from ambiguous idea to measured impact, end-to-end
  • Communicate and document clearly: you can explain the why, lay out the tradeoffs, and leave behind decisions and learnings others can build on
  • Enjoy both product-thinking and solving hard engineering problems

Bonus Points

  • Experience growing a two-sided marketplace, creator platform, or consumer social product
  • Familiarity with viral growth mechanics and community-led growth loops
  • Experience running growth or experimentation programs at a high-growth consumer company
  • Background in data science or a history of building your own analytics pipelines

Compensation & Benefits

  • Competitive base salary plus equity
  • Health, dental, and vision coverage
  • Lunch provided daily
  • 4 days/week in-office

Join us to help build the future of interactive entertainment!

What we Offer

  • Competitive salary, meaningful equity, and performance bonus.
  • 100% employer-paid medical, dental, and vision insurance for employees and eligible dependents.
  • Flexible PTO and unlimited sick time.
  • $650/month AI Tools budget to use on the tools that help you do your best work.
  • $500/month Lifestyle Benefit for wellness, fitness, meals, house cleaning, and more.
  • $200/month Fun Benefit to spend on hobbies, travel, games, concerts, or whatever brings you joy.
  • Up to 16 weeks paid parental leave for birth parents and 12 weeks for non-birth parents, plus a $1,500/month childcare benefit.
  • $2,000 workspace setup allowance and $200/month commuter benefit.
  • Daily breakfast, lunch, and dinner on in-office days, plus regular team events and offsites.
  • 401(k) retirement plan through Human Interest.

Join us to help build the future of interactive entertainment!

Source

Posted by Astrocade on their own hiring page, jobs.ashbyhq.com. OptiTalent shows it as published, read 07 Nov 2026 11:57 UTC; the original is the reference.

View the original ad ↗

More at Astrocade

  • ML Engineer

    6 weeks ago

    Astrocade · Palo Alto, California, United States

    HybridFull-timeMid level$200K – $300K a yearData & AI

    Every experience on Astrocade starts as an idea from a creator. An agentic AI system turns that idea into something playable. How good that experience turns out to be is our north-star metric. Your job is to move that metric.

  • Growth

    3 months ago

    Astrocade · Palo Alto, California, United States

    On-siteFull-timeEntry level$100K – $150K a yearMarketing

    Astrocade is building a new category of interactive entertainment, and our growth will come from finding the formats, creators, and distribution channels that bring millions of players into the ecosystem.

  • Astrocade · Palo Alto, California, United States

    On-siteFull-time$75K – $300K a yearEngineering

    We’re always looking for exceptional people.

  • Astrocade · Palo Alto, California, United States

    On-siteFull-timeLead / staff$220K – $300K a yearEngineering

    Our recommendation system doesn't exist yet, and it needs to. We have a large and fast-growing catalog of games, millions of users, and new content being created every day. What you show someone, and when, is the difference between a session that lasts two minutes and one that…