Skip to main content

Riot Games

Game Producer, Event - Wild Rift (Contract)

Shanghai, China

Location
Shanghai, China
Work
Not stated
Employment
Contract
Level
Not stated
Function
Administration
Pay
Not stated
Posted
5 months ago

About the role

Riot Games was founded in 2006 by gamers who believe that putting players first can create truly great games. Since launching League of Legends in 2009, we’ve grown into a global leader in games, serving millions of players every day. Players are at the heart of everything we do, and we continuously evolve our experiences to better serve them.

We’re looking for humble, driven professionals who take play seriously and bring a strong sense of ownership to their craft. You’re curious, collaborative, and not afraid to challenge conventions in pursuit of better player experiences.

That's where you come in.

As a Game Producer, Events on the Wild Rift team, you will play a key role in delivering engaging, high-quality in-game events that resonate with players. You’ll partner closely with cross-functional teams—including design, art, engineering, product, and QA—to bring event experiences from concept to launch. You’ll also act as a bridge between player sentiment and development, ensuring that what we ship reflects real player needs and continuously improves over time.

What You’ll Do

  • Design and deliver diverse in-game events aligned with patch themes, product goals, and player motivations.
  • Drive end-to-end execution of event features, from concept and documentation to implementation and launch.
  • Partner with QA and development teams to proactively identify issues and ensure a high-quality player experience.
  • Analyze event performance and player behavior, generating insights and actionable recommendations for future improvements.
  • Monitor player feedback across channels, synthesize key learnings, and collaborate with stakeholders to address pain points.
  • Continuously raise the bar on event quality, player engagement, and operational excellence.

Required Qualifications

  • 2+ years of experience in game design, game production, or product management.
  • Strong familiarity with competitive multiplayer games, especially mobile MOBAs (e.g., League of Legends: Wild Rift, Honor of Kings, or similar PvP titles).
  • Solid understanding of player motivations and live game event design.
  • Fluent in Mandarin.

Desired Qualifications

  • Experience owning features or systems through a full development lifecycle (concept → launch → iteration).
  • Proven ability to collaborate across multiple disciplines and stakeholders.
  • Fluency in English.

Please include both your resume and a cover letter. We read every application carefully—show us your passion for games and how you think about creating meaningful player experiences.

Employment Type: employment contract with FESCO Adecco, a professional personnel company in China

Source

Posted by Riot Games on their own hiring page, www.riotgames.com. OptiTalent shows it as published, read 07 Nov 2026 03:42 UTC; the original is the reference.

View the original ad ↗

More at Riot Games

  • Riot Games · Singapore

    ManagerProduct

    As a Manager, 3D Character Art on the team, you will oversee and be accountable for the quality of the work the team delivers and set the bar for excellence.; Provide craft direction for your team.; Provide as-needed support of all aspects of 3D production process; from set-up…

  • Riot Games · Los Angeles, California, United States

    Mid levelEngineering

    Own quality outcomes for assigned systems and features, including risk assessment and release readiness; Lead defect triage, prioritization, and communication across disciplines; Design, improve, and drive test strategies and methodologies for your product space; Execute and/or…

  • Riot Games · Los Angeles, California, United States

    HybridMid levelScience & research

    Serve as the primary producer for assigned playtests, ensuring operational execution, coordination, and accountability; Demonstrate a strong ownership mentality – coordinate across partners, anticipate risks, and resolve unowned blockers before they escalate; Recruit, screen,…

  • Riot Games · Dublin, Ireland

    Mid levelEngineering

    Building interfaces for creating and updating content configurations.; Adding schema validation, previews, and automated checks to catch configuration errors before release.; Supporting localization and asset workflows, and making it easier to test and promote content between…