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10 open roles read nightly from companies’ own hiring pages. Each one links to the original ad.

1–10 of 10 jobs

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  • teamLFG · United States

    RemoteFull-timeSenior$160K – $240K a yearEngineering

    Build and maintain production-quality gameplay systems, workflows, and tools in C++ on Unreal 5 with minimal oversight; Provide technical guidance to teammates on how to build code and content to work nicely with our simulation and network model; Collaborate daily with the…

  • teamLFG · United States

    RemoteContract$70.00 – $106.00 an hour

    Create and advocate for clear and realistic production plans; Ensure teams have clear work systems, represented with up-to-date backlogs, that accurately; track and deliver on production efforts; Track and manage progress of all work (planned, unplanned, emergent) against…

  • teamLFG · United States

    RemoteFull-timeLead / staff$172K – $259K a yearEngineering

    Design, build and maintain production-quality foundational gameplay systems, frameworks, workflows, and tools in C++ on Unreal Engine 5; Provide technical direction for shared gameplay systems, working closely with engineers and content creators to evolve their architecture,…

  • teamLFG · United States

    RemoteFull-timeLead / staff$197.4K – $296K a yearEngineering

    With minimal oversight, build and maintain production-quality UI systems, workflows, and tools in C++ on Unreal 5; Directly hire, manage and lead engineers working within the UI subdiscipline, providing support, technical mentorship, constructive feedback, and career…

  • teamLFG · United States

    RemoteContractLead / staff$76.00 – $115.00 an hourDesign

    Build and maintain the avatar movement and core sandbox systems that enable cooperative social gameplay and player expression, while building trust between players; Build the systems to allow for avatar customization, creating extensible opportunities for player investment and…

  • teamLFG · United States

    RemoteFull-timeSenior$160K – $240K a yearEngineering

    Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? And are you excited to help push the visual quality, performance, and expressiveness of a…

  • teamLFG · United States

    RemoteFull-timeLead / staff$217K – $325K a yearEngineering

    Build and maintain production-quality backend game services; Directly manage and lead several engineers, providing support, technical mentorship, constructive feedback, and career development coaching; Collaborate daily with a cross-disciplinary team to design and build the…

  • teamLFG · United States

    RemoteFull-timeDirector$255K – $383K a yearEngineering

    Collaborate with a cross-disciplinary project leadership team to develop and maintain a product technology strategy that is informed by product vision, technical costs, and long-term technology goals; Leveraging the Unreal Engine and technology the team has built, direct the…

  • teamLFG · United States

    RemoteFull-timeLead / staff$190K – $285K a yearEngineering

    Build and maintain production-quality backend game services; Collaborate daily with a cross-disciplinary team to design the core services for the game (including sessions, matchmaking, and player progression); Effectively write clear, concise, and accurate technical…

  • Tech Art Lead

    13 months ago

    teamLFG · United States

    RemoteFull-timeLead / staff$143K – $215K a year

    Lead the Tech Art discipline & define the team’s goals while also contributing directly as an IC in early stages of the project; Build and manage the Technical Art team, including mentoring and management of internal Tech Artists and overseeing external Tech Art work; Work…

Updated 07 Nov 2026 10:21 UTC from the OptiTalent job library.