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Jobs at Scopely
136 open roles read nightly from companies’ own hiring pages. Each one links to the original ad.
61–80 of 136 jobs
Lead 2D Artist
6 weeks agoScopely · Barcelona, ES, Spain
HybridFull-timeLead / staffEstablish and uphold the 2D vision for each season, in close partnership with Content Leadership, Principal Artist and the Art Director.; Set the bar for quality, technical craft, and AI-assisted workflows, and hold both internal and outsourced artists to it.; Identifying where…
Scopely · Barcelona, ES, Spain
HybridFull-timeOperationsWe are looking for a Technical Release Manager in Barcelona, Spain, on a hybrid 3 days a week. We can support with visa sponsorship from any location.
Principal UX Designer_Monopoly GO!
7 weeks agoScopely · Barcelona, ES, Spain
HybridFull-timeLead / staffDesignIn this Principal UX Design role, you work in close partnership with our product and development teams to create new gameplay experiences for players:
Technical Project Manager
7 weeks agoScopely · Barcelona, ES, Spain
Full-timeSeniorOperationsScopely is looking for a Technical Project Manager to join our Global team in Barcelona on a flexible hybrid basis!
Director of Operations, Slate Development
8 weeks agoScopely · Barcelona, ES, Spain +1
HybridFull-timeDirectorOperationsWe're looking for a Director, Slate Operations to own this end to end. There are two sides to it: keeping the Group running as an organization — its cadence, process, and the day-to-day support the Game Board, Head of Slate Development and leadership team rely on — and running…
Director of Operations, Slate Development
8 weeks agoScopely · California, United States +1
HybridFull-timeDirector$139.4K – $205K a yearOperationsWe're looking for a Director, Slate Operations to own this end to end. There are two sides to it: keeping the Group running as an organization — its cadence, process, and the day-to-day support the Game Board, Head of Slate Development and leadership team rely on — and running…
QA Manager, Live Operations
8 weeks agoScopely · California, United States +1
Full-timeManager$98.6K – $145K a yearEngineeringThe QA Manager will lead and develop a distributed QA team while driving scalable quality practices, release excellence, and cross-functional collaboration to deliver high-quality live game experiences for our game community.
Senior Art Manager
8 weeks agoScopely · Barcelona, ES, Spain
HybridFull-timeSeniorWe are looking for an experienced Art Manager to lead and support a team of artists. This role is primarily focused on people management, team development, performance, staffing, and creating a healthy and effective working environment for artists.
Director of Product - Pikmin Bloom
8 weeks agoScopely · Tokyo, JP, Japan
Full-timeDirectorOwn the long-term product strategy, KPI framework, and success metrics for Pikmin Bloom.; Partner closely with the General Manager and Leadership Team to translate the game’s vision into a compelling product strategy and roadmap.; Develop and continuously refine a winning…
Executive Producer - Pikmin Bloom
8 weeks agoScopely · Tokyo, JP, Japan
Full-timeLead planning and execution across the game organization, ensuring timely, high-quality delivery of the product roadmap and LiveOps.; Partner closely with the General Manager and Leadership Team to translate the game’s vision and strategy into actionable roadmaps, milestones,…
Scopely · Barcelona, ES, Spain
HybridFull-timeManagerEngineeringLead and manage a team of experienced engineers who focus on developing and maintaining the game client; Design and implement new features in our game client, working collaboratively with other stakeholder teams to understand requirements and identify the best technical…
Staff Software Engineer
2 months agoScopely · San Francisco, California, United States
HybridFull-timeLead / staff$200K – $260K a yearEngineeringStaff Software Engineer (Scopely Explore, Inc.; fka Niantic, Inc., San Francisco, California): Research, design,
Art Director
2 months agoScopely · Shanghai, CH, China
On-siteFull-timeDirectorDesignPartner with the Global Sr. Art Director to execute the visual vision and quality standards for mobile game features, events, and content.; Lead the artistic development of game features from concept through final implementation.; Serve as the primary art liaison with external…
Director of Community - Unannounced Project
2 months agoScopely · United States
RemoteFull-timeDirector$139.4K – $172.2K a yearOperationsDefine the long-term vision and strategy for Community Management and Customer Support as foundational pillars of the game's live service.; Lead the global Community strategy, building the Community function as the game progresses through announcement, closed beta, soft launch,…
Producer - MONOPOLY GO!
2 months agoScopely · California, United States
HybridFull-time$91.3K – $140K a yearYou will be embedded in one of our feature pods, working to deliver well tested, polished and innovative features for our players. We work on exciting projects and you will have the chance to create a significant impact on our players' experiences by ensuring your team has…
Senior Motion Designer
2 months agoScopely · Barcelona, ES, Spain
Full-timeSeniorDesignOwn and deliver high-quality motion design projects, translating creative briefs into strong visual solutions, from art direction through to final delivery.; Help build impactful brand identities for our games and drive top-performing results in collaboration with other…
Lead UI Artist - MONOPOLY GO!
2 months agoScopely · Barcelona, ES, Spain
HybridFull-timeLead / staffDesignEstablish and uphold the UI vision each season, in partnership with the Art Director and Product/UX leads.; Set the bar for quality and technical craft, while exploring where AI-assisted workflows can meaningfully improve UI design and production, turning successful…
UI Artist - MONOPOLY GO!
2 months agoScopely · Barcelona, ES, Spain
HybridFull-timeMid levelDesignCreate mockups and polished UI assets for Monopoly GO! features, translating flowcharts and wireframes into usable UI systems, with guidance from a Senior UI Artist.; Apply AI-assisted tools within your UI workflow, using sound judgment to identify where they improve quality,…
Software Engineer, Data Infrastructure
2 months agoScopely · Tokyo, JP, Japan
HybridFull-timeData & AIScopely Explore (formerly known as Niantic) seeks a Software Engineer to design and build the data infrastructure and experimentation platforms that power our mobile games. You will develop systems that help game, product, analytics, and engineering teams run trustworthy…
AI Data Specialist - Tokyo
2 months agoScopely · Tokyo, JP, Japan
HybridFull-timeSeniorData & AIPartner cross-functionally with stakeholders across Product, LiveOps, Marketing, User Acquisition (UA), CRM, and Game Operations (including product managers, marketers, analysts, data scientists, engineers, and studio leadership) to identify and prioritize high-impact data and…
Updated 06 Nov 2026 09:37 UTC from the OptiTalent job library.