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Jobs at Riot Games
161 open roles read nightly from companies’ own hiring pages. Each one links to the original ad.
141–160 of 161 jobs
Localization Operations Manager
6 months agoRiot Games · Shanghai, China
ManagerOperationsPartner with Production, Development, and Publishing to integrate localization requirements into planning, scope, and timelines; Oversee localization workflows from source readiness through delivery, ensuring high-quality and on-time outcomes; Monitor execution health, resolve…
Riot Games · Los Angeles, California, United States +1
ManagerEngineeringSupport defining the engineering strategy and technical roadmap to develop our global backend infrastructure with an understanding of our audience and product goals; Manage and scale an engineering team to support product needs through various development stages (i.e.…
Manager, VFX Art - Unpublished R&D Product
7 months agoRiot Games · Singapore
ManagerProductLead, mentor, and grow the VFX craft in Singapore, ensuring it serves as a center of excellence for delivering feedback, aligning with partner studios, and upholding Riot’s quality bar.; Own the full lifecycle management of VFX team members—from selection and onboarding through…
Senior Manager, Data Engineering - Valorant
7 months agoRiot Games · Los Angeles, California, United States
ManagerData & AIManage a team of 5 data engineers, provide them career coaching and growth opportunities, and ensure all work is aligned with business needs.; Partner with leaders in analytics, data science, and product disciplines to align on the most important data engineering projects and…
Riot Games · Los Angeles, California, United States
SeniorEngineeringAlign autonomous teams towards complex cross-pillar programs centered around Riot's strategic priorities.; Create program plans with cross functional teams such as creative, architecture, operations, technical teams, and leadership.; Plan and scope cross team projects within…
Riot Games · Los Angeles, California, United States
ManagerProductCreate audio assets for highly iterative gameplay features using industry-standard methods and tools.; Develop audio vision and strategy, ensuring all audio content for the product is delivered.; Collaborate with product leadership to align audio around product mission and…
Technical Producer - Unpublished R&D Product
7 months agoRiot Games · Sydney, New South Wales, Australia
Mid levelProductLead the day-to-day production efforts for a cross-functional engineering and technical art team; Drive sprint planning, backlog prioritization, and milestone execution; Ensure strong team health, culture, and efficiency; Collaborate with stakeholders to clarify requirements…
Riot Games · Los Angeles, California, United States
Lead / staffPartner with the AXE Initiative Product Lead and Product Managers to develop and maintain a revenue strategy that maximises TFT’s business model in a sustainable and player-focused manner; Lead the AXE Insights pod:; Manage the team’s roadmap, coordinating work between the Los…
Senior Game Product Manager, Events - Wild Rift
8 months agoRiot Games · Shanghai, China
SeniorProductDefine the event strategy for each patch, setting clear direction, priorities, and success criteria aligned with broader product and patch objectives.; Own the overall planning and delivery outcomes of events, partnering with cross-functional teams to ensure high-quality…
Riot Games · Shanghai, China
SeniorPeople & HRAs the Program Manager, Workplace Experience & Real Estate (APAC), you will serve as a regional program resource supporting Workplace Experience (WE) Partners and regional leadership across APAC.
Riot Games · Singapore
ManagerOperationsOversee art direction for League of Legends cosmetics, from concept through final in-game assets, ensuring every piece expresses clear thematic vision, craft excellence, and strong player resonance.; Define and uphold the artistic vision, craft standards, and success criteria…
Manager, Software Engineering, Publishing Engagement - Publishing Platform (based in Seoul, South Korea)
11 months agoRiot Games · Seoul, South Korea +1
ManagerEngineeringTeam Leadership & People Management; Manage a team of 4–5 Software Engineers; coach, mentor, and support their growth while driving strong performance and positive results; Own the interviewing and onboarding process for new engineering team members; Build healthy relationships…
Riot Games · Los Angeles, California, United States +1
Lead / staffEngineeringWork closely with QA, engineers, designers and artists to understand and address the technical, creative and artistic requirements of the game on console; Investigate, understand and solve complex technical problems specific to console; Profile and optimize performance and…
Manager, VFX Art - Teamfight Tactics
12 months agoRiot Games · Singapore
ManagerOperationsOversee and be accountable for the quality of the work the team delivers and set the bar for excellence.; Provide craft direction for your team.; Provide as-needed support of all aspects of VFX process; from set-up through production and troubleshooting; You will balance visual…
Riot Games · Los Angeles, California, United States
Lead / staffEngineeringCollaboration with diverse teams to ensure features accomplish expectations from multiple dimensions (code quality, extensibility, modularity, scalability, security, operational concerns, and industry standards/trends); Work and align with different partners that span across…
Treasury and Risk Manager
13 months agoRiot Games · Singapore
SeniorFinanceImplement an integrated bank account structure across the SEA publisher (Multiple entities); Manage Riot’s bank relationships in the region, including asset managers and commercial bankers.; Work with Riot’s local and international cash management banks to create automated…
Riot Games · Los Angeles, California, United States +1
ManagerEngineeringLead and grow a distributed organization of engineers and engineering managers across Los Angeles, Seattle, and Sydney; Define the technical and organizational strategy for VALORANT’s core services, build, release, live operations, and developer infrastructure ecosystem; Drive…
Staff Software Engineer - Unpublished R&D Product (Australia-Based; Relocation Provided)
16 months agoRiot Games · Sydney, New South Wales, Australia
Full-timeLead / staffEngineeringLead the design and development of scalable, performant foundational systems around build, release, delivery & the related tooling.; Drive technical discussions and decision-making across services, engine, and/or tooling components.; Collaborate with producers, QA, and fellow…
Principal Software Engineer, Client - Wild Rift
16 months agoRiot Games · Shanghai, China
Lead / staffEngineeringDefine the client technical strategy, architecture, and multi-year roadmap, and set the engineering standards and architectural guardrails the client team builds to.; Own the client’s non-functional quality bar, including frame time, memory, startup time, crash rate, thermal…
Riot Games · Shanghai, China
ManagerProductDefine and evolve the monetization and growth strategy for FFGS, translating player needs, community feedback, product data, and market trends into a prioritized roadmap.; Lead product direction and delivery for monetization systems, features, and content that let players…
Updated 06 Nov 2026 09:37 UTC from the OptiTalent job library.