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Design jobs
18 open roles read nightly from companies’ own hiring pages. Each one links to the original ad.
1–18 of 18 jobs
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Senior Level Designer - Stumble Guys!
2 days agoScopely · Barcelona, ES, Spain
HybridFull-timeSeniorDesignDesign and iterate on levels, courses, arenas, objectives, and interactive gameplay spaces across a range of game modes.; Develop new win conditions, objectives, and progression structures that create varied and engaging multiplayer experiences.; Design and adapt gameplay rules…
Associate Art Director
2 weeks agoScopely · Canada
Full-timeDirectorDesignPartner with the Senior Art Director and creative leadership to define the game’s visual identity, principles, style guides, briefs, references, and quality standards.; Align art disciplines and partner teams around shared goals, dependencies, handoffs, and decisions. Lead…
Lead UX Designer - Star Trek Fleet Command
3 weeks agoScopely · London, England, United Kingdom
HybridFull-timeLead / staffDesignSet design standards, best practices, and strategic UX vision for Star Trek Fleet Command, defining the craft direction across complex 4X systems.; Own and champion complete, aspirational UX for new features and player experiences, transforming complex product requirements into…
Combat Game Designer
4 weeks agoScopely · Barcelona, ES, Spain
HybridFull-timeMid levelDesignWe are looking for a Combat Designer that is eager to design, develop, and deliver top quality combat for our new unannounced cross-platform strategy/MMO title. You will work and collaborate with top talent combat designers across large meta combat systems and smaller tactical…
Associate Economy Game Designer
4 weeks agoScopely · Barcelona, ES, Spain
HybridFull-timeEntry levelDesignWe are looking for an Associate Designer that is eager to design, develop, and deliver top quality features and economy models for our new unannounced cross-platform strategy/MMO title. You will write feature design documentation, defining systems that can support a live game…
Copywriter (FTC) - Monopoly GO!
5 weeks agoScopely · United Kingdom
HybridFull-timeDesignScopely is looking for a part time Copywriter to join our Monopoly GO! game team in our Barcelona studio on a hybrid basis (3X week), or remotely within the UK. This is part time, FTC (6 month) role.
Design Director, World Systems
6 weeks agoScopely · United States
Full-timeDirector$164K – $247K a yearDesignOwn the player experience of generated worlds and raise it to a standard that feels authored, readable, and worth exploring.; Define how diverse world elements (terrain, creatures, props, resources, buildings, encounters, POIs) compose into a cohesive whole rather than a pile…
Principal UX Designer_Monopoly GO!
7 weeks agoScopely · Barcelona, ES, Spain
HybridFull-timeLead / staffDesignIn this Principal UX Design role, you work in close partnership with our product and development teams to create new gameplay experiences for players:
Art Director
2 months agoScopely · Shanghai, CH, China
On-siteFull-timeDirectorDesignPartner with the Global Sr. Art Director to execute the visual vision and quality standards for mobile game features, events, and content.; Lead the artistic development of game features from concept through final implementation.; Serve as the primary art liaison with external…
Senior Motion Designer
2 months agoScopely · Barcelona, ES, Spain
Full-timeSeniorDesignOwn and deliver high-quality motion design projects, translating creative briefs into strong visual solutions, from art direction through to final delivery.; Help build impactful brand identities for our games and drive top-performing results in collaboration with other…
Lead UI Artist - MONOPOLY GO!
2 months agoScopely · Barcelona, ES, Spain
HybridFull-timeLead / staffDesignEstablish and uphold the UI vision each season, in partnership with the Art Director and Product/UX leads.; Set the bar for quality and technical craft, while exploring where AI-assisted workflows can meaningfully improve UI design and production, turning successful…
UI Artist - MONOPOLY GO!
2 months agoScopely · Barcelona, ES, Spain
HybridFull-timeMid levelDesignCreate mockups and polished UI assets for Monopoly GO! features, translating flowcharts and wireframes into usable UI systems, with guidance from a Senior UI Artist.; Apply AI-assisted tools within your UI workflow, using sound judgment to identify where they improve quality,…
Senior UI Artist - MONOPOLY GO!
2 months agoScopely · Barcelona, ES, Spain
HybridFull-timeSeniorDesignCreate mockups, pitches, and polished UI assets for Monopoly GO! features, translating flowcharts and wireframes into usable, delightful UI systems.; Apply AI-assisted tools and workflows fluently within your UI practice, identifying, refining, and sharing approaches that…
Senior Animator – MONOPOLY GO!
2 months agoScopely · Barcelona, ES, Spain
HybridFull-timeSeniorDesignThis person will create animatics, transitions, 3D animations and VFX, UI animations, character animations, and more. They will work with Tech Artists, UI artists, UX designers, and Engineers to create industry-leading mobile game animations and memorable player experiences.
Lead Systems Designer - Star Trek Fleet Command
2 months agoScopely · Barcelona, ES, Spain
HybridFull-timeLead / staffDesignAs a Lead Designer on STFC, you’ll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond.
Lead Systems Designer - Star Trek Fleet Command
2 months agoScopely · London, England, United Kingdom
HybridFull-timeLead / staffDesignAs a Lead Designer on STFC, you’ll own the standards, direction, and experiences that define how millions of players experience growth and mastery across our monthly content releases and beyond.
Principal UX designer - Monopoly GO!
3 months agoScopely · Seville, Spain
HybridFull-timeLead / staffDesignIn this Principal UX Design role, you work in close partnership with our product and development teams to create new gameplay experiences for players.
Senior UX Designer - Monster Hunter Now
4 months agoScopely · Tokyo, JP, Japan
HybridFull-timeSeniorDesignOwn the end-to-end UX vision and strategy for a game title or major feature area, from concept through implementation.; Define interaction patterns, design approaches, and the quality bar for player-facing experiences, navigating undefined problem spaces with minimal…
Updated 07 Nov 2026 10:21 UTC from the OptiTalent job library.