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Tripledot Studios

Senior Game Economy Designer

Warsaw, Poland

Location
Warsaw, Poland
Work
Hybrid
Employment
Not stated
Level
Senior
Function
Design
Pay
Not stated
Posted
3 days ago

Pay and the market here

43 design jobs open in Warsaw: 49% remote, 18 posted in the last 30 days.

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About the role

Who are we?

Tripledot Studios is one of the largest independent mobile games companies in the world.

We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.

Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.

Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.

We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.

Our ambition is to be the most successful games company in the world, and we’re just getting started.

The role is working within our studio: Belka Games

Belka Games is a game development company. According to Sensor Tower, the company is among the top 30 highest-grossing game developers in Europe, and its audience has recently surpassed 110 million players.

Role Overview

We're looking for a Senior Game Economy Designer specialising in balance and economy to strengthen one of the core areas of a mature, live-ops-driven F2P project. The key goal is to rebuild the in-game economy and bring system-level rigour to how we balance live-ops – moving from point-by-point tuning of individual events toward a coherent, interconnected approach.

As a Senior Economy Designer, you will design, manage and optimise a free-to-play game economy, partnering closely with live ops, analysts and designers to find a balance between delivering amazing player experiences and maximising business success of the game.

Key Responsibilities

  • Define and lead a live ops and monetization strategy that provides value for players as well as for business
  • Drive the execution of the strategy by owning, e.g., the schedule, overall success of in-game sales, and live events
  • Own the economy of virtual currencies and items, and determine systems where sources or sinks can be tuned to improve game performance.
  • Develop a deep understanding of player progression and predict the results of economy changes and new features and content
  • Leverage AI tools to support economy modelling, balance simulations, and data-driven decision-making
  • Monitor economic KPIs and player balances for player segments to ensure the overall health of the game’s economy
  • Conduct A/B tests to optimise game KPIs to deliver a fantastic player experience while maintaining a healthy game economy
  • Collaborate with the game designers and other key stakeholders to level up our understanding of the value and impact of economy changes across player segments and identify improvement areas

Required Skills, Knowledge and Expertise

  • Extensive experience in game design, game systems, and balancing game economies in a live free-to-play mobile game in a systems/economy design or product management role
  • Demonstrated experience in designing, simulating, balancing and growing a live free-to-play game economy
  • Demonstrated experience in running and growing a live free-to-play game
  • Deep understanding of economy and monetization design, as well as of engagement drivers in live games
  • Holistic understanding of how the interaction of systems and currencies affects the experience of the game and on the game financial performance
  • Sound product judgement, ability to formulate live ops strategy and present clear, measurable key results that will lead to achieving business goals
  • Hands-on approach and impact-driven focus on constantly pushing game performance and delivering fantastic player experiences
  • Strong quantitative and analytical skills with an emphasis on metrics-driven decision making
  • Able to work closely with a cross discipline game team
  • Knowledge of live operations and monetization trends within the free-to-play business model
  • Experience with AI-assisted workflows in game economy design is a plus
  • English and Russian spoken and written at B2 level and above

Working at Tripledot

  • Hybrid Working: We work in the office 4 days a week
  • 26 days paid holiday in addition to bank holidays to relax and refresh throughout the year
  • 20 days remote working: Work from anywhere in the world, or use the time to cover mandatory office days to WFH, 20 days of the year
  • Regular company events and rewards: Join in regular events and rewards that celebrate cultural events, our achievements and our team spirit
  • Private Medical Cover with Luxmed: Have peace of mind with private medical cover, ensuring your and your family's health is in good hands
  • Daily Free Lunch: When working in the office order free food from Pyszne.pl
  • Multisport Plus Card: Enjoy access to various sports facilities across Warsaw with the Multisport Plus Card
  • Employee Assistance Program: Anytime you need it, tap into confidential, caring support with our Employee Assistance Program, always here to lend an ear and a helping hand
  • Family Forming Support: Receive vital support on your family forming/ fertility journey with our support program [subject to policy]
  • Continuous Professional Development: Propel your career with continuous opportunities for professional development
  • English & Polish Classes: Improve your language skills with access to English and Polish classes

Source

Posted by Tripledot Studios on their own hiring page, job-boards.eu.greenhouse.io. OptiTalent shows it as published, read 12 Nov 2026 05:08 UTC; the original is the reference.

View the original ad ↗

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