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Triumph

Product Designer

San Francisco, California, United States

Location
San Francisco, California, United States
Work
On-site
Employment
Full-time
Level
Entry level
Function
Design
Pay
$160K – $225K a year
Posted
3 weeks ago

Pay and the market here

The top of this role’s range, $225K a year, is 111% above the median of $106K for entry level design jobs in San Francisco (middle half $95K – $200K, 12 jobs that state pay).

495 design jobs open in San Francisco: 15% remote, 128 posted in the last 30 days.

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About the role

The Role

As a Product Designer on Rips, our collectibles trading card app, you’ll collaborate closely with Rips’s Product Manager to shape the future of our mobile and web experience. Your work will build on top of our existing design system and continue to shape one of the fastest growing apps in the App Store. You’ll help deliver a web version of Rips and set the foundation for future web and Android apps in our gaming ecosystem. Expect fast cycles of ideating and iterations as you push the boundaries of what it means to be the #1 app in our category.

What You’ll Do

  • Ship product design end‑to‑end for Rips: user research, flows, wireframes, prototypes, high‑fidelity UI, and production‑ready assets.
  • Iterate on a mature design system to keep Rips cohesive and evolving.
  • Create interaction patterns that feel native to iOS and scale to web/Android as we expand.
  • Design clear, intuitive surfaces for consumer experiences—especially game‑like mechanics and collectibles.
  • Partner with engineering and product to validate ideas quickly and move from concept to live features in days, not weeks.
  • Contribute to brand moments in‑product (illustration, motion, micro‑copy) that elevate delight and clarity.

Qualifications

  • 1–2+ years of product design experience on consumer-facing iOS apps. Bonus if you’ve worked on gaming or other interactive entertainment apps.
  • Expertise designing for iOS/Apple Platform and a desire to work cross-platform as we expand to Android and web.
  • Demonstrated ability to design for consumer engagement (game loops, progression, rewards) and turn complex concepts into delightful user flows.
  • A passion for building delightful user experiences with motion, illustration, animations, and high-quality interaction design.
  • Tenacity, pragmatism, and scrappiness — you value high degrees of agency and know how to prioritize the most impactful work based on data and user feedback.

Why Triumph?

  • High growth. Build a high-scale consumer platform that touches gaming, finance, and social with the autonomy to set our web direction.
  • High agency. Small, high-impact engineering team that is growing rapidly with significant opportunity for leadership and growth.
  • High energy. Passionate team who are proud of our work and velocity (16x year over year growth).
  • Competitive salary and benefits. $400/mo lunch credit, healthcare, vision, dental, 401k, etc.

Our team gathers 5 days a week at Triumph’s headquarters at Levi’s Plaza in San Francisco.

Source

Posted by Triumph on their own hiring page, jobs.ashbyhq.com. OptiTalent shows it as published, read 07 Nov 2026 11:19 UTC; the original is the reference.

View the original ad ↗

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