Skip to main content

Pantograph

Member of Technical Staff, Research Engineer

San Francisco, California, United States

Location
San Francisco, California, United States
Work
On-site
Employment
Full-time
Level
Lead / staff
Function
Engineering
Pay
Not stated
Posted
3 days ago

Pay and the market here

5,019 engineering jobs open in San Francisco: 9% remote, 1,018 posted in the last 30 days.

Wondering how well you fit this one? OptiTalent Career checks each requirement against your own record, privately. About OptiTalent Career →

About the role

Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world video, and our own fleet of affordable, durable robots.

We're looking for a research engineer to help us train increasingly capable models across enormous and diverse datasets.

You'll work across the boundary between research and engineering: implementing new ideas, scaling experiments across large GPU clusters, building the systems that let us iterate quickly, and figuring out why things aren't working. The work spans large-scale model training, multimodal representation learning, reinforcement learning, data processing, evaluation, and the infrastructure required to support all of it.

You might be a good fit if you:

  • Have trained models across large GPU clusters and are comfortable working with Kubernetes
  • Have built or operated complex distributed systems
  • Have worked with multi-terabyte or multi-petabyte datasets
  • Are comfortable with large-scale data processing tools
  • Care deeply about observability and collect enough metrics to understand what every part of a system is doing
  • Are comfortable moving between research code and production-quality systems
  • Like running experiments, getting surprising results, and digging in until you understand why
  • Move quickly and reach for simple approaches before complicated ones

Nice to have:

  • Experience with JAX
  • Experience writing CUDA kernels or otherwise optimizing GPU workloads
  • Low-level Linux or kernel programming experience
  • Experience with large-scale video or multimodal datasets
  • Experience building training or evaluation infrastructure
  • Experience with distributed training
  • Experience deploying models into real-world systems, especially robotics

We care much more about what you've built than any specific credential. We're a small, fast-moving team working together in person in San Francisco. If you're excited about architecting novel systems at unprecedented scale, we'd love to talk.

Source

Posted by Pantograph on their own hiring page, jobs.ashbyhq.com. OptiTalent shows it as published, read 13 Nov 2026 02:03 UTC; the original is the reference.

View the original ad ↗

More at Pantograph

  • Pantograph · San Francisco, California, United States

    On-siteFull-timeLead / staffEngineering

    Pantograph is building general purpose robots by training models on internet-scale video. We believe the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We believe there is an enormous amount of work worth doing in the…

  • Pantograph · San Francisco, California, United States

    On-siteFull-timeLead / staffDesign

    Pantograph is building general purpose robots by training models on internet-scale video. We believe the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We believe there is an enormous amount of work worth doing that would…

  • Pantograph · San Francisco, California, United States

    On-siteFull-timeLead / staffEngineering

    Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world…

  • Pantograph · San Francisco, California, United States

    On-siteFull-timeLead / staffScience & research

    Pantograph is training general models that start by watching internet-scale video and end up on robots. We think the path to capable robots runs through general intelligence rather than narrow, robot-specific skills. We're scaling simple methods across video games, real-world…