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Voodoo

Lead Game Developer - Woodturning

Warsaw, Poland +3

Location
Warsaw, Poland · Paris, Île-de-France, France · Istanbul, Türkiye and 1 more
Work
Remote
Employment
Full-time
Level
Lead / staff
Function
Engineering
Pay
Not stated
Posted
3 weeks ago

About the role

About Voodoo

Voodoo is a consumer tech company founded in Paris in 2013, with one mission: entertain the world. Today we are 1,000 people, generating $1b+ in annual revenue, profitably. Our games and apps have passed 7 billion downloads and reach 200 million+ active users every month, making Voodoo the #3 mobile publisher worldwide in downloads, after Google and Meta. We were backed by Goldman Sachs, Tencent and GBL along the way.

Team

Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports internal and external studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games.

Voodoo is expanding one of its new Studios with a big mission: find the next best way to entertain the world by taking our best hits to a new level. You will join a small team that is growing, composed of veterans from the industry, where you will participate in every aspect of development.

The Studio is working on refreshing and expanding one of our top legacy games - Woodturning. A successful and ever-green game, with millions of downloads, and we're eager to build on that momentum to obtain a moonshot outcome; Paper.io 2 & Hole.io are good such past examples.

Role

We are looking for an outstanding Lead Game Developer with a strong understanding of the hypercasual and casual mobile game markets to help the team deliver on robust game roadmaps at a fast pace. You will take an innovative approach to gameplay ideas/features and give them their own spin.

  • Engage in hands-on coding, creating innovative features played by millions of users
  • Plan the evolution of the client technology, according to game vision and needs from product, design and art
  • Manage the development cycle with support from teammates, identifying the engineering tasks and processes needed to execute the roadmap
  • Partner with the General Manager in taking responsibility for technical team structure, recruitment and onboarding
  • Guarantee the game is being built with high standards and solid coding practices, targeting long-term quality and a high development pace
  • Monitor product health, working with central teams to always increase product quality, making sure that issues are addressed on time.
  • Deconstruct, analyze and adapt mobile game mechanics
  • Work with product leadership on roadmap, rollouts and adoption
  • Provide technical leadership for the team

With this role, you will have a strong impact on the company by contributing daily to important decisions with a senior, multidisciplinary team of passionate and talented people working on one of the most successful Voodoo games. Flesh out the details of a game's design, oversee its testing and revise the game in response to player feedback. Thanks to your creativity and your teamwork, let’s entertain millions of people with our hit games.

Profile

  • A creative and hacker mindset
  • Good sense of gameplay experience and special attention to details
  • At least 5 years of professional experience on Unity
  • Technical Leadership experience
  • Successful track record in top-tier mobile games
  • Familiar with optimization issues
  • Comfortable with full-remote environment
  • Experienced with AI-supported development

Benefits

  • Best-in-class compensation
  • Other benefits according to the country you reside

Source

Posted by Voodoo on their own hiring page, jobs.ashbyhq.com. OptiTalent shows it as published, read 07 Nov 2026 00:21 UTC; the original is the reference.

View the original ad ↗

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