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Design jobs in Quebec, Canada

4 open roles read nightly from companies’ own hiring pages. Each one links to the original ad.

1–4 of 4 jobs

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  • Behaviour Interactive · Montréal, Quebec, Canada

    HybridFull-timeDirectorDesign

    Own and champion the long-term creative vision of 7 Days to Die across all aspects of the player experience.; Align Design, Art, Narrative, Production, and other disciplines behind a cohesive and compelling survival game vision.; Drive creative decision-making to ensure…

  • Behaviour Interactive · Montréal, Quebec, Canada

    HybridFull-timeSeniorDesign

    Propose innovative solutions to technical and artistic UI challenges, contributing to the creation of high quality visuals.; Develop and optimize existing pipelines by implementing and introducing efficient production guidelines for UI content.; Train and support the team in…

  • Behaviour Interactive · Montréal, Quebec, Canada

    HybridFull-timeSeniorDesign

    Own and drive UX strategy across player platforms and internal tools (LiveOps, CMS, account experiences).; Lead the design of complex, business-critical workflows, driving efficient operations while ensuring seamless and scalable end-to-end user experiences.; Create scalable…

  • Behaviour Interactive · Montréal, Quebec, Canada

    HybridFull-timeDirectorDesign

    Partner closely with the Creative Director and in collaboration with other discipline directors to bring the game's vision to life, owning the design roadmap.; Define, pitch, and communicate a clear and compelling design vision for new content, features, and game modes.; Lead,…

Updated 07 Nov 2026 10:21 UTC from the OptiTalent job library.